This is a course that explore narrativity as it relates to design. Â Especially important to our dialog is the concept of story archetypes and how those archetypes are present in cinema, novel, comic book, short story, interactive experience, game, and designed artifact.
We will discuss the narrative in the context of semiotics, and will learn how to decode layers of meaning in visual and written texts.
Learn how to use narrative as a part of visual and interactive solutions.
Achieve beginning competency in media derivation tools and techniques for video, sound and scripted interactivity; master the lexicon of terms surrounding digitally-based media.
Share code and resources, create pages, and author content on the course wiki
Understanding Comics
by Scott McCloud
ISBN: 0-06-097625-X
The Elements of Style Illustrated (Hardcover)
by William Strunk Jr. (Author), E.B. White (Author), Maira Kalman (Illustrator)
Publisher: Penguin Press HC, The; Ill edition (October 20, 2005)
ISBN: 1-59-420069-6
Six Memos for the Next Millennium
by Italo Calvino
ISBN: 0-679-74237-9Â
Foundation program prerequisites are mandatory as are Art 2225 Typography I and Art 3623 Identity & Systems Design. Students must possess a comprehensive working knowledge of InDesign, Photoshop, Illustrator and other software deemed appropriate for project development. Any new media software knowledge is advantageous.